In a new interview with Eurogamer, the game’s co-creator Chris Bourassa elaborates on the game’s punishing nature, and what inspired that.īourassa says that the concept behind Darkest Dungeon was to explore what it would actually be like for someone to take on the role of a dungeon explorer, and how that would affect them: “You see what happens to people when they get very stressed out. ![]() Darkest Dungeon is a roguelike RPG with a reputation for being relentlessly challenging.
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